3D Low-Poly Voxel Island Block
An isometric 3D floating voxel terrain island with grass surface, bedrock stratification, and hovering cloud layers.
Colours in this gradient
#090d16#10b981#78350f#38bdf8
background: ;The code
Plain HTML and CSS with no dependencies. Copy a single file, or choose "Full file" for a complete page you can save as index.html and open in a browser.
<div class="island-stage">
<div class="island-world">
<div class="voxel-cube">
<div class="v-face v-top">🌱</div>
<div class="v-face v-front"></div>
<div class="v-face v-back"></div>
<div class="v-face v-left"></div>
<div class="v-face v-right"></div>
<div class="v-face v-bottom"></div>
</div>
<div class="island-cloud ic-1">☁</div>
<div class="island-cloud ic-2">☁</div>
</div>
</div>The AI prompt
Paste this into an AI coding tool to generate the same 3d scene, then ask it to adapt the colours, text or framework to your project.
Create a 3D isometric floating low-poly voxel terrain block with hovering clouds in HTML and CSS. Requirements: - True 3D cube assembled using translateZ(70px) on 6 faces. - Isometric perspective angle: rotateX(60deg) rotateZ(-45deg). - Top face styled with green turf, side faces with dirt/stone strata gradients. - Floating clouds offset on Z-axis with drift animations. - Zero JavaScript. Return one HTML file with a <style> block.
How to build it, step by step
- 1
Assemble 6 faces of a 140px cube inside a transform-style: preserve-3d container.
- 2
Apply isometric angles rotateX(60deg) rotateZ(-45deg) on wrapper.
- 3
Add vertical oscillation keyframes.
Customisation tips
- Darken the left face slightly (e.g. #047857) to simulate directional isometric sunlight.